The UX of Disguise (Week 2)
Brief: Design a way to manipulate and deceive perceptual recognition Research Methods: Artefact analysis and Data physicalisation. Team:...
The UX of Disguise (Week 1)
Brief: Design a way to manipulate and deceive perceptual recognition Research Methods: Artefact analysis and Data physicalisation. Team:...
The UX of Birdsong (Week 2)
Brief: Design an urban birdsong experience. Research Methods: Digital sound walking and physical prototyping Team: Jakob Prufer, Carlotta...
The UX of Birdsong (Week 1)
Brief: Design an urban birdsong experience. Research Methods: Digital soundwalking and physical prototyping Team: Jakob Prufer, Carlotta...
The UX of Hair (Week 2)
Brief: Design a way to intensify how we experience human hair. Research Methods: Directed storytelling and bodystorming Team: Hong Zhou,...
The UX of Hair (Week 1)
Brief: Design a way to intensify how we experience human hair. Research Methods: Directed storytelling and bodystorming Team: Hong Zhou,...
The UX of Mould (Week 2)
Brief: Design a way to materialise the qualities of mould. Design an embodied experience that translates both the good and bad qualities...
The UX of Mould (Week 1)
Brief: Design a way to materialise the qualities of mould. Design an embodied experience that translates both the good and bad qualities...
The UX of Human Senses (Week 2)
Brief: Conceive, make and wear a design that extends human senses beyond the body. Our sense was interception, to be experienced at Tate...
The UX of Human Senses (Week 1)
Brief: Conceive, make and wear a design that extends human senses beyond the body. Our sense was interception, to be experienced at Tate...